Sonic Unleashed FMV

14 08 2008

You may or may not have seen

this.

It’s a trailer for the latest Sonic game, and while the game may not turn out to be much good (we’ll see I guess), that FMV is flipping ace. I really love the animation on Robotnik, it’s very cartoony and theatrical acting. Check out the anticipation on this, it’s awesome -





He’s Dead!

14 08 2008

I did this for my Creative Character Animation module at university. I got an A for it, which was nice. I dunno why I haven’t put this up before to be honest, musta forgotten.

Anyways, here it is:

He's Dead!
He's Dead!

Animation, Lighting and Background Modelling by me, Character Model & Rig by Chris Wyatt.



Quick Update.

14 08 2008

I can’t seem to get a job in what I want to do right now, games was as hard to breach as regular animation, so I’m backing up and looking at my reels, and am currently working on some new stuff that should help me stand out a bit, or at least tick more of the boxes that people want ticking.

Learning Maya is one of the boxes that must be ticked, plus I’m building a much better 3D portfolio as my current one consists of naffness galore (probably a reason games don’t want me).

Still, I’m relatively positive. I’m spending my days working on my skills and not looking ahead too much, and it seems to be moving along a lot more smoothly than trying to work on skills, find an animation job and look for a normal job at the same time was.

I guess I can live with being skint for a while longer.

:)

Here’s a coupla drawings I’ve done recently:




Jobs Worky Worky.

18 07 2008

Flippin’ animation is extremely hard to get into. I knew it would be, but it really is, really a lot more than I knew it would be.

At the moment I’m applying to pretty much everything that I can, so hopefully something will come up soon, but hell, it’s getting a bit tedious emailing and sending out letters all the time. Meantime I’ve just started trying to get a normal job, as in, a rubbish job that I don’t actually want, because that money stuff that everybody loves so much is starting to become sparse in my general vicinity, and I need money to drink, and buy stuff. And eat.

Not been doing much drawing or anything because of all that crap, but I think I have a couple of sketches, hold on…

YogiJump
YogiJump

Apparently that’s all I have scanned that I can show right now. I’ve got a few comics that I did but they need inking and stuff.

But yeah, I was working from that fancy ‘Hanna Barbera Treasury‘ book (which is astounding) for a while, trying to draw the characters from model sheets and stuff and then giving it a shot on my own, this was my best Yogi, which is still pretty average, but I’ll have another crack at him when I stop applying for these blasted jobs. I did some Quick Draw McGraw too but that’s not scanned.

Suppose I’ll leave it there. Oh, and the spam keeps on coming, anyone got any ideas on how to get rid of it other than having to delete them all the time?



Final Project, Finally.

17 06 2008

Okay, I’m gonna link this at last. This was my final animation project at university, the animation and rendering and all that took about 6 weeks in total. I’m not sure if that’s good or bad, but I’m not that arsed, I got it finished on time. Anyways, click the image below to view (and make sure you select the high quality version on the left menu, because the small version drops frames like you wouldn’t believe). -

Title copy.jpg
Title copy.jpg

I’ve done a few sketches and stuff since finishing the course, too. Mostly it’s been Hanna-Barbera stuff because I’m trying to get some of the style to rub off on my designs (it’s gonna take some serious work). Nothing’s really scanned yet, but I’ll stick it here when it is.

At the moment I’m applying to jobs all over the shop and working on a portfolio site, and a showreel for the games industry (apparently they like cycles, I don’t have any cycles on my other reel). I’m working on a few cycles right now, typing this is my break.
S’all going good I guess, the money’s running out but I suppose I’ll have to get a normal job to sort that out, which is a shame. Normal jobs are shit.

Now I’m off to see what the damage is on this walk cycle.



Beyond Good & Evil 2!

28 05 2008

Man I love Beyond Good & Evil. I love it excessively and indecently in largely populated public places. Guess what? Finally we have confirmation of a sequel in the form of this rather fancy trailer!

Isn’t that nice? I hope everything’s not all realistic though like that, I was down with the old art style, but hell, I’m sure I’ll be getting arrested for indecent exposure again because of this game sometime soon regardless. Can’t wait.



Some Animations

28 05 2008

Being an animation student (no more!!), I have done some animations over the last 8 months or so. I’ve not put them up online yet, but there is one work in progress and an older showreel, have a gander if you like, sirs:

They’re both finished now, and much better, but I’ll upload those and link to them later.
Cheers for looking anyways, feel free to let me know what you reckon in the comments.



Uni is over!

28 05 2008

Hookay. I am back after much uni and animation. So much for this blog documenting my student journey, eh? Right, to save me typing stuff up again, I’m going to paste my deviantART blog thing here -

“I’m done, and it tastes less sweet than I would have hoped.

Sure, I’ve been drunk quite a lot recently, and that was good. But now sobriety is slapping me in the chops with it mighty reality fist, and my teeth are flying asunder.

Trying to get an actual job in what you want is quite a daunting task, and I don’t know the first thing about making a website to promote myself. I’ve started sending out showreels to places, but only recently so no replies as yet. Fingers crossed and all that.

Uni went well overall though, I expect. It was fun, and it taught me how to ‘draw stuff what moves’. That’s pretty much what I signed up for, so I’m happy I got that out of it.

Also, everyone keeps sodding off. It’s really difficult to high five people when they’ve moved away. I guess we’ll have to have high five reunions in the future, but still. Bloomin’ sucks it does.

What else? I read ‘Do Androids Dream of Electric Sheep?’, it was excessively kick arse. I’m now reading ‘Crime and Punishment’, which so far is excessively kick arse. Maybe I’m easily impressed?

I suppose that’s all, I’ll actually put up my Final Year Project soon. Exciting, eh?”

Golly, I enjoyed that. I’m gonna post up a few links to my work in the next post so this one doesn’t last several weeks, hang on.



Just a ‘Hello’.

21 01 2008

I’d like to apologise for two things.

1: My absence - I’m very, very busy with animation at the moment and I have no time to spend updating this. Even the time I’m spending now should be being put into some animation. Regular posting will resume in couple of months.

2: The huge amount of porn spam I’m getting in the comments sections. I have no idea how to stop it but am attempting to delete them as often as possible.

Apparently Geoff from Hanna-Barbera Town liked my Yogi Bear sketches from a while ago and will be sticking them up on his blog, which is nice of him. You should probably check the place out, there’s some great stuff on there.

There’s not really that much more to say at the moment. I might get some blogging time early February as I’ll be at Animex (the university’s animation festival), but until then I’m going to be trying to make stuff look alive even though it’s not through the magic of computers.

Cheers for reading,

- Matt



Guest Lecturers Keep Jumping Out of Trees.

21 11 2007

They do, or rather more accurately, visiting our university. Not just to look around, oh no, but to tell us stuff about things. It’s good.

Last Friday we had Roger Mason, a storyboard artist (mostly for advertising) and independent comic book creator who helped me with my drawing skills (not with a z, I have no use for skillz right now) last year, and returned to tell us all how to sell out and make a bunch of money.

I’m seriously down with getting me a bunch of money, but I’d rather get paid sod all to be an inbetweener at the moment, it’s this month’s official ‘Bohemian Artist Dream’. The bohemian part is just to sound cool.

Today we were visited by Peter Dodd (I can’t find a site for him), an excessively good 2D animator who’d worked on all kinds of stuff, and is currently working on the keys for Sylvain Chomet’s latest film: The Illusionist.

He gave us a few tips on showreels, timing, portfolio and 2D animation in general, it was effing good. It reminded me of how much I want to be a 2D animator, which is pretty hard to do because I’m ALWAYS thinking about how much I want to be a 2D animator. Especially now because I’m writing about it.

Other things that happened today -

  • A visiting lecturer for my Studio Business Practice module called in sick half an hour before he was supposed to show up, so the lecture was cancelled after we all got there.
  • A water tank leaked in one of the buildings so the Linux server had to be shut down, which meant we couldn’t do any character animation in uni today. Of course, we found this out after we turned up there too.
  • I finished reading Tunes for ‘Toons by Daniel Goldmark, it was immense and has helped me verily with my dissertation research
  • I wrote some crap about Scott Bradley for said dissertation that I will probably revise, right now

And that’s about it for today.